Ever Thought To Yourself While Playing A Game “Man, I Could Make A Game Better Then This!” Well It’s Time To Put Your Money Where Your Mouth Is.
“Our vision is that every person can be a creator. ” Microsofts’s Marc Whitten says. “every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE,”
What does all of this mean you ask? Well let Whitten explain. “This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE. We’ll have more details on the program and the timeline at gamescom in August.”
In the past, Developers would need to use consoles that were designed specifically as Dev Kits. And as you can guess, these kits were not cheap. Thankfully it seem that This generation is beginning to embrace the “open source, do it yourself” attitude, that will help bring the best possible gaming experiences to the masses. I think the larger companies are realizing that the consumers are capable of producing quality merchandise. And If the public can create a solid product, Why not use it? Of course, i’m sure there will be a lot of red tape for your indie developers to go through to release titles on the xbox platform. But this is definitely a step in the right direction.
It also seems like Sony is jumping on the D.I.Y. bandwagon. It’s being reported that Sony is giving away a number of their $2,500 developmental kit consoles for free. (at least for the first year) according to some sources on sony’s “Developer” website (when you can register to become a Dev), So far no dev kits have been sold. One developer went as far as to say that sony is “Handing them out like candy” Sony is also waiving it’s self-publishing process fee at this time.
“With self-publishing, we keep things really flexible for developers and give them lots of options, including funding through the Pub Fund, which is back-end funding paid upon completion of the game, we waive patch fees for indies and all digital titles and we embrace new business models like F2P, episodic, and subscriptions. We’ve had more than 500 games self-published on PSN.” A Sony spokesperson stated about Playstation’s self-publishing.
Reportedly, Some PS3 dev kits could cost anywhere between $1,000 – $10,000 depending on the levels of debugging functionality.